Puncture vs. Impact vs. Slash :: Warframe General Discussion It has no damage modifiers or unique status effects. Browse our network 9 . That's because Corrosive has a +75% against Ferrite. A combined element's damage value is based on the sum of both simple elemental mods used to create the element. (I also agree with the notion that the damage system needs a touch of simplification, but I think that's separate from the mods themselves). Stat-wise, the Tenet Livia is a fantastic melee weapon. Tradeable If armor didn't scale, and enemies had fixed armor, Puncture would actually be better than Slash against armor at all levels. If all players aren't using corrosive projection then i would go with puncture so it would help out with high armor, and if everyone is using corrosive projection then go with slash, the bleed proc is nice. Warframe and Destiny 2 in particular stand out in the genre thanks to the power fantasy that they offer, combined with unique gameplay mechanics that haven't been successfully replicated in the. Max Rank Top 5 Best Free-To-Play Multiplayer Games To Try Out In 2023 This particular Warframe is known for its powerful abilities, high mobility, and versatile play style. (people will use vigilante armaments over this Rupture any day, its the same reason augur pact is hardly used). Slash: Slash Damage is one of the three physical damage types. No 1 mod should be more powerful than 2 combined mods and no base status should be more powerful than modded ones. Armor --> Infinity, Damage (except for Bleed) -->0. Related: Warframe: Excalibur Complete Guide Drops, Abilities, And Builds. Yet, anything someone says thatregards nerffing that power, isrejected by the community. In incarnon mode, this build procs Impact, Slash, Viral and Radiation giving +480% dmg after only 1-2 hits. Using a barrage of rapid-fire plasma rockets, Gauss signature weapon lays down a path of destruction. Cold is great for damaging shields and certain Grineer heavy units. Radiation's status effect is especially useful for pacifying Ancient Healers and Eximus targets, preventing their auras from buffing their allies. 5p33dy_01, June 26, 2020 in Weapons. Bleed ignores armor scaling and will always do the same damage while everything else gets weaker as armor ramps up. Slash-focused loadouts tend to pair this damage type with Viral to increase Slash's bleed damage. Base Capacity Cost They are the physical elements of the game. Rarity Reddit community and fansite for the free-to-play third-person co-op action shooter, Warframe. yes it should, but it shouldnt make enemy levelredundant. It is highly effective against Grineer Armor and Corpus Robotics, but suffers against Corpus shields. It deals 247.5 base damage that can be enhanced further with the progenitor element bonus Liches give, and most of the Livia's damage is Slash. Sign up for a new account in our community. Slash vs Impact vs Puncture :: Warframe General Discussion Content posted in this community may not be appropriate for all ages, or may not be appropriate for viewing at work. ), You need to be a member in order to leave a comment. Espaol - Latinoamrica (Spanish - Latin America). Magnetic doesn't have Slash's Bleed tics to compensate, so everyone pans it as the worst damage type that you should never touch outside of Shield Enhancement Sorties. Learn everything about the powerful Epitaph. Including stuff like enemies that are affected by this or that, etc. IPSshort for Impact, Puncture, and Slashis the backbone of most weapons you'll find in Warframe. then make allIPS mods have +1 to the respective new status (like syndicate mods)and apply the new statuses to weapons that dont have base IPS statuses (since they would be taking mod space). I think the specific faction damage is applied like Serration but only if the target is of that faction. It is effective against all forms of flesh, but it is less effective against Grineer armor and Corpus Robotics. It's sad to say, but of the physical damage types, only Slash is genuinely worthwhile as all three major factions technically have weaknesses to it. - Each impact stacks increasesparazon finisher chance and parazon finisher minimum health threshold. Let's go over how they work. Sawtooth Clip: +90% Slash, +90% Status Duration, Piercing Hit: +90% Puncture, +0.9 Punch-through. Press question mark to learn the rest of the keyboard shortcuts, http://warframe.wikia.com/wiki/Damage_2.0. (1.75x damage and 75% armor ignore right from the getgo)Try it on Bombards and you'll see how badly Corrosive was gutted. Armor strip and DoT damage make Heat excellent for all factions across all activities. Now. With Corrosive nerfed, Slash will be our only defense against the devil that is armor that has plagued this game from its inception. "once a mod for the respective IPS has been placed on a weapon, it will convert the base IPS, into a different name and adding the damage increase.". Gallery Old appearance Patch History Update 11.0 (2013-11-20) In this guide, we're going to give a brief look at all 15 damage types present in Warframe, how to create certain elemental combinations like Blast and Viral, and explain what each damage type does. Synoid Helicor. Stormbringer (+90% electricity), on the other hand,takes the damage to 100 Impact + 850 Electricity (2.125x / 112.5%of base Electricity, not1.9x / 90%). Can be combined with Crash Course to provide a 150% increase to Impact damage. Puncture as a base element is good against armour. A possible 3-course menu for 6 people who don't like nuts or seafood is: Starter: Vegetable soup with gluten-free bread. Combined Element:+75%, Some ideas for the Bronze IPS mods: Like my question is are one type of stat more values than other? everyone wants OP builds that pretty much trivialize the entire game. 14,973 Warframe and the Warframe logo are trademarks of Digital Extremes Ltd. Impact, Puncture, And Slash Mods Question. New melee stances and their forced procs : r/Warframe - reddit these mods will ONLY be used for the secondary effect, which is ignoring the primary problem, and any secondary effect they put on them will have to be stronger than what other mods already provide, or it would be a total waste of time. On the other hand, I would assume that hardcore survivalists would just use four Corrosive Projection auras, effectively removing enemy armor and making Slash damage more ideal as slash deals bonus damage to flesh which is basically what every enemy in the game is made of, save for robots. It has massive damage multipliers against flesh and has the strongest status effect in the game, multiplying all damage dealt to the target's HP. This is what i was intending to mean, i just didnt indicate it with so much detail. The two new mods are:Internal Bleeding and Hemorrhage and they both do the same thing only the first is for primary weapons and the other for secondary weapons.Impact status effect have a thirty five percent chance to apply a slash status effect. Recommended for use with weapons that have a higher Impact damage than other damage types. This mod does not have a description in the Polish Warframe Client. Based on the limited selection you have right now, go with Convulsion, Heated Charge, Quickdraw, Slip Magazine. Icon i will make suggestions on elements depending on how this goes. Best Melee Weapons & Bows in Warframe 2023 | Warframe School Despite the nerf to scaling, a fundamental problem remains. . The problem with scaling armor in a nutshell. New Impact to Slash Mods Hot or Not?! - Warframe Update 29.10 - YouTube the mod seems good but its hardly necessary, you re already proccing enough status, that having ot rely on impact ot trigger slash (that likely already exists in your melee) just muddles the table for the effects you actually want. Grind Hard Squad 212K subscribers Subscribe 43K views 4 years ago ABOUT THE VIDEO This video will show you whether or not shattering. Ergonomic design for optimised comfort. weighting the slash with +slash% will increase the chance for slash proc, and hi. For safety, rockets arm after traveling a safe distance. what is a good slash base AOE weapon for nekros :: Warframe General Certain people were saying get this weapon cause it has puncture damage and other don't, so I was wondering if there is one damage that is more important than another. This chance is doubled when the weapon's fire rate is below 2.5. Puncture: Puncture Damage is one of the three physical damage types. If you're a new player, we recommend Corrosive and Heat. Each can be increased by use of their respective mod cards. If you're struggling to fight the Corpus in the early game, equip an Electricity mod. Don't warn me again for Warframe View Page Cancel Your preferences are configured to warn you when images may be sensitive. 100 Slash will deal 42. You lost people the second you said Slash does not bypass armor. . Graduating from Pikes Peak Community College in 2018 with an Associate of Science, Charles has spent his time dissecting popular video games, movies, and technology. 1XIV. Slash vs Impact vs Puncture :: Warframe General Discussion The issue with Bleed is that if it didn't ignore armor, it would be the worst Dot. Edit:status procs, puncture decreases damage, useless; slash deals bleed that ignores everything, great & impact stuns them for 1,5 second, garbage. Sign up for a new account in our community. impact will still deal 50% more damage to shields, 25% less damage to health and be neutral to armour. You'll need to build your loadout around Electricity procs and damage multipliers to make the status effect worth using. Option 1 :I say make the mods work like elemental while buffing Puncture and Impact so players wont put slash on everything. So i just started playing warframe again and am still learning the new damage system. Rupture is a mod that increases the Impact damage of Rifles. Endo Required To Max IPSshort for Impact, Puncture, and Slashis the backbone of most weapons you'll find in Warframe. Stacks to 325% increased damage at x10 stacks. its like having cheats that the game just gives you, instead of having to hack it, only thing missing is "God Mode", but wait, we have invis, so thats not needed. ok, and from your experience, when does a corrosive build become useless? Confused targets deal 100% damage to allies, Enemy auras stop affecting nearby targets while confused, Punch-through projectiles ricochet inside the dome, The dome is centered on the point of impact. https://www.warframe.com/droptables Enemies will get tankier just by scaling health. 2020 Digital Extremes Ltd. All rights reserved. Puncture tends to be the most popular of the physical damage types since it deals bonus damage against armored targets which tend to become ridiculously tanky compared to unarmored enemies. You need to be a member in order to leave a comment. They can be very good mods to stick in as well if you don't want to disrupt your elemental combos - so if you want Fire + Corrosive but adding Cold will ruin your build, the physical damage mods can be useful as a replacement (but again, only in a weapon with high base damage in that area). If it were treated like an elemental mod*, that would be +120% on the weapon's total base damage. And impact as a base element is good against shields. Before we give an explanation of what each damage type does, it's important to understand where these damage types come from and why they're important. Toxin ignores Shields and doesn't get the same praise that Slash gets. Corrosive is created by combining Toxin and Electricity. This damage type causes bullets to magnetize to a certain location, making it much easier to land headshots or hit a target multiple times with a punch-through projectile. On every other type of weapon i would only use them to fill a slot if i have absolutely nothing else (which wont happen if you have a wide selection of mods. Toxin is also a solid choice for fighting unarmored Grineer. New Movie News, Movie Trailers & upcoming Movie Reviews. Reloads are faster while sprinting, even more so in Gauss' hands. Radiation is the result of combining Heat and Electricity. For example, unless you really want a specific double elemental combo to exploit a certain weakness or for a status proc, a faction mod + 3x 90% elementals will give you a higher raw damage than 4x 90% elementals. Introduced Only one Slash can occur per projectile based on the conditions of either mod, but not both.Warframe is a free-to-play action role-playing third-person shooter multiplayer online game developed and published by Digital Extremes. Some Nyx players will use Radiation to ramp up a target's damage before casting Mind Control, substantially increasing the target's damage output for the ability's duration. its the same reason you take toxin now (used to be gas/slash) for corpus. Shattering Impact is not considered a status effect and hence is able to affect status effect-immune enemies, such as bosses. Related: Warframe: Galvanized Mods And Weapon Arcane Guide. Unlike most third-person shooters, Warframe's weapons have unique damage types that come with powerful status effects and damage multipliers. ( (100 + 50) * 10 / 100 = 15) Impact = Shred status reduces armour/shield/health (4sec duration), Puncture = Pierce status chance to bypass armour and shields (4sec duration), Slash = Hack status deals more damage(4sec duration) (does not bypass armour or shields), The reason for this, is to make it a contender for the other 2, and the reason it seems low is because it has infinite stacks (only based onduration and your attack speed). Internal Bleeding | WARFRAME Wiki | Fandom Learn everything about Warframe's Ash. Only to then have the community complain that they want harder content. These elements typically come with more potent damage modifiers and status effects. The only sensible choice which would bring down Slash to the level of the other damage types would be to get rid of Armor scaling altogether and only scale health. Update 11.0 (2013-11-20) Unlike the other status . However, this is a total guess, I personally have never used them at all. and if you dont have the elemental mods you need to build optimally. (It's weaker than pure Viral before you even pair it with Slash.). Sounds weird doesn't it? At low levels, all damage types are actually quite equal and do what DE intended. A +10% slash would make the weapon deal 5 more slash damage. with viral and slash how they are, it wont matter if the enemy is level 50 or 5000, you will still kill themwith little to no effort, due to the power of those statuses. Void damage is reserved for Operator Amps and the Xaku Warframe. keep in mind that, they will effectively be doing the same thing with HP as they are with armour, soon viral and slash would be your ONLY option, dueto how high their HP would be, yet almost non existing armour. They basically function like elemental mods in how they add to your damage, except they only use a part of your base damage instead of all of it (Accelerated Blast exception aside) and generally add a lower % than an elemental mod. Warm and healthy dish with various veggies and herbs. The simplest solution would simply be to buff the IPS mods with secondary stats. You may have heard the craze that is the Impact based Kuva Nukor and may have wondered how it actually compared to a "normal" Kuva Nukor, so in this video i . The exceptions are: Accelerated Blast, which adds from the entire base damage. Rupture | WARFRAME Wiki | Fandom Most builds in Warframe take advantage of the Hunter Mods in some way. Very high critical and status chance also with high attack speed. Elemental damage types can be applied to your weapon by using certain mods, granting elemental damage based on a percentage of your base damage. It has no effect if the melee weapon's Impact damage is zero (for example ranged attacks of, The amount of armor reduction per hit is a flat, constant value, independent of the amount of, Shattering Impact is applied before percentage-based base armor strips, such as. but all three increase Elemental Damage, so i guess. At high levels, Heavy Gunners are basically gods by comparison. Effect caps at 75% at 10 Puncture stacks. Its damage multipliers allow it to decimate unarmored targets, while its status effect makes Viral a great element for killing more armored targets as well. With an understanding of games for as long as he can remember, Charles has a large interest in understanding what makes things fun. These are the most common damage types. why do people want to spend so much time in a single mission?, the rewards you get from wave 500 are the same you get from from like wave 20, rewards dontscale, drops dontreally scale. WarFrame PvE MMO-Lite . Slash only shows its mettle when armor levels get high. In terms of damage puncture best against armor, slash is best against flesh, and impact is best against shields. Request. It will never reach 0, but when armor grants 99% damage reduction, it feels like 0. Impact and Puncture are trash. Endgame loadouts seldom spec for Puncture unless they need another status effect for Condition Overload or similar mods. At Sortie level, the +50% against Ferrite Puncture has makes it 3x neutral and Corrosive's +75% against Ferrite a 6x neutral, but Bleed just doesn't care about that pesky 20x ehp multiplier armor gives. Warframe is a popular third-person shooter video game developed and published by Digital Extremes. Damage = impact + puncture + slash + elemental Most endgame builds avoid using Blast altogether since it has terrible damage multipliers. It helps if you can get used to one weapon and still get to use it when you need a different type of damage depending on the faction. It is fantastic against the Corpus but horrible against heavily armored Grineer. 2 mods, each procapplies 2% armour/shield/health Shred status, 10 stacks next hit does 100% more damage to armour/shield/health and resets counter. That's not how the math works. this is why they have been implementing gating, and sooner or later, people will be more annoyed by that than if they just change slash. Caps at 75% armor reduction at x10 stacks. flux rifle might be another one I'd consider), then it gives a significant boost. Single Element: +25% Radius increased to 6 meters at x10 stacks. The go-to source for comic and superhero movie fans. Exact explanations of how each damage type works can be found below. But, throw on even an Unranked Sawtooth Clip (+5% Slash) and now it can. Slash is the best IPS damage type. Elemental mods do take from the total of the added physical damage, so a +10% fire would do an extra 15 fire damage. Thanks! Increases effectiveness against enemies with Shields, especially Corpus units. For example, applying a 90% Electricity mod and 90% Toxin mod onto a Braton makes Corrosive damage, which will deal 180% of the weapon's base damage as extra Corrosive damage. It's easy! Close. if they remove armor scaling as you have suggested, if they dont do something like add 10x or more health scaling, it will still be useless.i can kill level 160 demolysts pretty fast and they have base HP of 2500, which is 3.5x more base HP than heavy gunners. Most endgame builds use Toxin over Magnetic since Toxin completely bypasses Corpus shields. Slash Vs Impact Vs Puncture? - Players helping Players - Warframe Forums New Impact to Slash Mods Hot or Not?! 1 . Fixed armor would actually be an indirect nerf to Slash as well as a buff to everything else. Void and True damage are two unique damage types that are fairly rare. 2 mods, each procapplies 5% Hack, which deals 5% more damage for every consecutive hit. It has no effect if the melee weapon's Impact damage is zero (for example ranged attacks of Redeemer ). its like having cheats that the game just gives you, instead of having to hack it, only thing missing is "God Mode", but wait, we have invis, so thats not needed. Faction mods are worthwhile for consideration if you have multiple elementals and such already. That's because Corrosive has a +75% against Ferrite. Impact, Puncture, And Slash Mods Question - Warframe Forums Endgame builds seldom use Cold on its own, although some players will use this on a status primerweapons that are built around inflicting status effects and nothing elseto increase the effectiveness of Condition Overload and similar mods. Slash: Slash Damage is one of the three physical damage types. That said, never use Toxin against the Infested at higher levels due to how common Toxic Ancients are. Main: Roasted chicken with roasted potatoes and green beans. people who point to DPS will say use just elementals, multishot, fire rate, and base damage (unless it's a crit build), but for practicality, I'd say you generally want some punch-through and some weapons really benefit from reload speed. Whether you're a veteran of the Origin System or a brand new Tenno taking the first Impact: Impact Damage is one of the three physical damage types. Manage all your favorite fandoms in one place! Im sorry for the long post, im just trying to reply to everyone without double posting . One of the most exciting and engaging aspects of the game is the Ambassador Warframe weapon. with negative impact riven, you can make whipclaw to be slash-puncture only. Vaikka Plains of Eidolon avautui Warframe-kampanjan alussa, se ei ole oikea paikka uusien pelaajien viett aikaasi. Best weapons for acolytes? : r/Warframe - reddit.com With the way IPS currently is,Accelerated Blast is only good on a handful of weapons, unless you are going for fire rate, however, with my suggestion, it will have 1%Pierce status chance to bypass armour and shields and a damage increase, which will also add the damage type to weapons that dont have Puncture (Phage), which will go very nicely with viral. Scaling armor gives ehp disparity even between units of the same faction. If the weapon's fire rate is exactly 2.5 it won't count towards the 70% chance. Against mobs, it isn't that big of a deal (3 Seconds vs 15 Seconds is still just Seconds) but when the Wolf of Saturn Six came down, the flaw of our Damage System was hard not to see. (+Base Damage, +Fire Rate, +Punch-through) We already have things like Accelerated Blast and it needs to be buffed. Stacks multiplicatively with other armor reduction effects. FWIW, one thing that could probably help those mods some is making their calculations like elemental mods. Impact Damage is one of the three physical damage types. Premium Powerups Explore Gaming. The rest pretty much suck, and draw off a the weapon's base stat of that type (ex.
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